We ran out of power yesterday and I assume that was due to the MFSU being unable to store enough EU to handle the processing demands of four quarries running full out all day long. However, when I logged off around midnight there was over 6,000,000 EU stored up and only a trickle of materials here and there arriving in the input chest. This morning, out of power again. How did we use up that much power in 7 hours? Did Longbow or someone start a bunch of quarries in the middle of the night? I don't mind using up the energy on processing, but I'm wondering if there is a bug in the game or an error in the setup that is leaching power.
The uranium rods were about half out this morning so I restarted the reactor. I'm betting on the rods running out before any MFSU's explode but if anyone can log in today and check, that would be great.
Regarding the scrap feed to the mass fabricator. I added a single pulse redstone circuit between the gate sensing when then mass fab was empty and the gate controlling the electrical engine feeding in the scrap. The pulses alternated the scrap amounts it would send. 24 then 40, reliably repeating. Which would be ok except the lag time to restart the engine each time was huge. So the mass fab sat empty longer than it was full. But at least the scrap wasn't shooting out of the pipes.
I then remembered Longbow's infinite loop of peat he used to have at the mines. So after consulting the Master Pipelayer, I'll try his loop ideas. Either continually circulating scrap in the pipes with some redstone engines or an on-demand system with a more powerful engine. The redstone system has the advantage of consuming no power and has the added benefit of the collection chest never overfilling. The possible downside is the server may not be happy about tracking all that 24/7 and we may lose all the material in the pipes when the server is restarted.
The on-demand system would loop the stuff in and out of the chest whenever the mass fab is running, probably using an electrical engine, so the scrap would just return to the chest when off. An added safety feature of an OR gate could be added to the gate on the chest. The gate could be set to not only respond to the mass fab's signal but also if the chest fills it would start circulating the scrap to keep it from spilling.
Hell, this looping system might be the answer for the main processing grid. Just loop the input until the macerators and whatever can catch up.